Collecting Game
#include<bits/stdc++.h> #define fast_io ios_base::sync_with_stdio(false);cin.tie(NULL); #define read(x) int x; cin >> x #define pb push_back #define ll long long using namespace […]
#include<bits/stdc++.h> #define fast_io ios_base::sync_with_stdio(false);cin.tie(NULL); #define read(x) int x; cin >> x #define pb push_back #define ll long long using namespace […]